TY - GEN
T1 - Capacidades del pensamiento de diseño en la educación STEAM
T2 - 21st LACCEI International Multi-Conference for Engineering, Education and Technology, LACCEI 2023
AU - Zarate-Perez, Eliseo
AU - Azpilcueta-Vasquez, Manuel
AU - Santos-Mejia, Cesar
AU - Cornejo-Carbajal, Cecilia
AU - Melgarejo-Alcántara, Marllury
AU - Ramos-Moreno, Jessica
AU - Acevedo-Carrillo, Mauricio
N1 - Publisher Copyright:
© 2023 Latin American and Caribbean Consortium of Engineering Institutions. All rights reserved.
PY - 2023
Y1 - 2023
N2 - This paper aims to explore the scientific production and the thematic evolution of design thinking applied to education in STEAM. A bibliometric approach was used to quantify the impact, under the analysis of scientific mapping within a longitudinal framework with SciMAT. The results show a stability index of the research field of 58%, showing its gradual consolidation. This field emphasizes the topics of computational thinking, curriculum, educational innovation, human behavior in design, libraries, problem-solving, requirement engineering, system design thinking, systems engineering competencies, and user-centered design. Human behavior in design, and requirement engineering are the driving themes of the specialty for the period 2019-2022. In the same way, computational thinking and curriculum appears as a basic and transversal theme for this period and is very fundamental in the STEAM areas. Therefore, the identified themes simultaneously focus on conscious human behavior, interaction, and emotional involvement. Meanwhile, there is still limited discussion about human behavior related to STEAM areas.
AB - This paper aims to explore the scientific production and the thematic evolution of design thinking applied to education in STEAM. A bibliometric approach was used to quantify the impact, under the analysis of scientific mapping within a longitudinal framework with SciMAT. The results show a stability index of the research field of 58%, showing its gradual consolidation. This field emphasizes the topics of computational thinking, curriculum, educational innovation, human behavior in design, libraries, problem-solving, requirement engineering, system design thinking, systems engineering competencies, and user-centered design. Human behavior in design, and requirement engineering are the driving themes of the specialty for the period 2019-2022. In the same way, computational thinking and curriculum appears as a basic and transversal theme for this period and is very fundamental in the STEAM areas. Therefore, the identified themes simultaneously focus on conscious human behavior, interaction, and emotional involvement. Meanwhile, there is still limited discussion about human behavior related to STEAM areas.
KW - Design Education
KW - Design Thinking
KW - Human-centered Design
KW - Requirements Engineering
KW - Teaching
UR - https://www.scopus.com/pages/publications/85172321230
M3 - Contribución a la conferencia
AN - SCOPUS:85172321230
T3 - Proceedings of the LACCEI international Multi-conference for Engineering, Education and Technology
BT - Proceedings of the 21st LACCEI International Multi-Conference for Engineering, Education and Technology
A2 - Larrondo Petrie, Maria M.
A2 - Texier, Jose
A2 - Matta, Rodolfo Andres Rivas
Y2 - 19 July 2023 through 21 July 2023
ER -