TY - GEN
T1 - Methodology for multitasking using virtual reality devices
AU - Herrera, Lucas
AU - Auccahuasi, Wilver
AU - Cuzcano, Abilio
AU - Urbano, Kitty
AU - Rojas, Karin
AU - Auccahuasi, Aly
AU - Aiquipa, Orlando
AU - Aiquipa, Gabriel
AU - Sernaque, Fernando
N1 - Publisher Copyright:
© 2024 Author(s).
PY - 2024/1/22
Y1 - 2024/1/22
N2 - The daily tasks that correspond to academic, work and recreational activities, present us difficulties, such as being able to work simultaneously on our computer, we can also add monitors on portal computers, In some cases, these two-monitor configurations tend to fall short, the The methodology presented below uses virtual monitors in same number of programs to work, thanks to an integration between the Virtual Reality lenses of the Oculus model and an Immersed virtualization software, resulting in up to 5 virtual work environments, the methodology allows the control of the computer through VR controls, allowing a correct operation, that the devices are connected to an internet network to share information and resources, also in the demonstration the participation of other people was verified through mobile devices, through the participation and collaboration of these virtual environments. The methodology can be applied in study processes where it is necessary to view many applications at the same time, as well as perform programming tasks where in some cases it is necessary to view the manual, and in security viewing multiple cameras distributed on these virtual monitors.
AB - The daily tasks that correspond to academic, work and recreational activities, present us difficulties, such as being able to work simultaneously on our computer, we can also add monitors on portal computers, In some cases, these two-monitor configurations tend to fall short, the The methodology presented below uses virtual monitors in same number of programs to work, thanks to an integration between the Virtual Reality lenses of the Oculus model and an Immersed virtualization software, resulting in up to 5 virtual work environments, the methodology allows the control of the computer through VR controls, allowing a correct operation, that the devices are connected to an internet network to share information and resources, also in the demonstration the participation of other people was verified through mobile devices, through the participation and collaboration of these virtual environments. The methodology can be applied in study processes where it is necessary to view many applications at the same time, as well as perform programming tasks where in some cases it is necessary to view the manual, and in security viewing multiple cameras distributed on these virtual monitors.
KW - applications
KW - connections
KW - exercises
KW - multitasking
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85184327139&partnerID=8YFLogxK
U2 - 10.1063/5.0117802
DO - 10.1063/5.0117802
M3 - Conference contribution
AN - SCOPUS:85184327139
T3 - AIP Conference Proceedings
BT - AIP Conference Proceedings
A2 - Madhav, B.T.P.
A2 - Rahman, Md. Zia Ur
T2 - 2021 International Conference on Signal Processing and Communication Engineering Systems, SPACES 2021
Y2 - 11 June 2021 through 12 June 2021
ER -