Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques

Elizabeth Arrieta-Amaya, Wilver Auccahuasi, Haymin Raez-Martinez, Nelly Caceres-Tovar, Daniel Yucra-Sotomayor, Martha Romero-Echevarria

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Information and communication technologies are helping to improve experiences in many areas, such as engineering, simulation, education. It is in the area of education, that thanks to the help of hardware and software, are allowing to improve the educational experiences, in the present work, we resort to the use of the Virtual Reality glasses of the Oculus Gest 2 model, with the Spatial application, applied to the learning of music. We present the architecture of the solution so that it can be replicated and scaled to other courses and subjects of study, we present how to configure each of the tools as well as the alternatives that can be worked in order to optimize resources, as a result we present the advantages and disadvantages of using Virtual Reality technology and recommendations to optimize its application so that it can be replicated and scaled to other applications.

Original languageEnglish
Title of host publication4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025 - Proceedings
Pages309-312
Number of pages4
ISBN (Electronic)9798331523923
DOIs
StatePublished - 2025
Externally publishedYes
Event4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025 - Bhimdatta, Nepal
Duration: 18 Feb 202520 Feb 2025

Publication series

Name4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025 - Proceedings

Conference

Conference4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025
Country/TerritoryNepal
CityBhimdatta
Period18/02/2520/02/25

Keywords

  • configuration
  • education
  • interaction
  • resource
  • Virtual Reality

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